Large City: Slæ̈rn Fidïtï-re

Slæ̈rn Fidïtï-re

Slæ̈rn Fidïtï-re
Example Gnoll architecture.
StateKaigi
ProvenceGhotimunrī̄k Principality
RegionQovuzeta Forest
Founded787
Community LeaderLord Snuthosh
Area67 km2 (26 mi2)
Average Yearly Temp1°C (33°F)
Average Elevation1612 m (5288 ft)
Average Yearly Precipitation215 cm/y (84 in/y)
Population15915
Population Density237 people per km2 (612 people per mi2)
Town AuraCharm
Naming
Native nameSlæ̈rn Fidïtï-re
Pronunciation/mim/ /re/
Direct Translation[corn] [silver; money; coin; currency]
Translation[Not Yet Translated]

Slæ̈rn Fidïtï-re (/mim/ /re/ [corn] [silver; money; coin; currency]) is a subtropical Large City located in the Ghotimunrī̄k Principality of the Kaigi.

The name Slæ̈rn Fidïtï-re is derived from the Sylvin language, as Slæ̈rn Fidïtï-re was founded by Shelîj, who was culturaly Gnoll.

Climate

Slæ̈rn Fidïtï-re has a yearly average temperature of 1°C (33°F), with its average temperature during the summer being a freezing -1°C (31°F) and its average temperature during the winter being a cold 4°C (39°F). Slæ̈rn Fidïtï-re receives an average of 215 cm/y (84 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Slæ̈rn Fidïtï-re covers an area of nearly 67 km2 (26 mi2), and an average elevation of 1612 m (5288 ft) above sea level.

Overview

Slæ̈rn Fidïtï-re was founded durring the late 9th century, by Shelîj. The establishment of Slæ̈rn Fidïtï-re suffered from many setbacks, delays, and obsticles, most notably a group of Slæ̈rn Fidïtï-re which required millitary assistance exterminate before the community could finish being built.

Slæ̈rn Fidïtï-re was built using the conventions of Gnoll durring the late 9th century. Naturaly, all settlmentss have their own look to them, and Slæ̈rn Fidïtï-re is no diffrent. The city's buildings feature timber framed wooden shiethed or brick construction, which gives form to a very formalized, rational, expence effishent arcatectural style based on strictly symmetrical designs which universaly feature pitched roofs, shutters, and the occasional column or pilaster for a decorative touch.

Slæ̈rn Fidïtï-re is buildings are arranged arround a network of premissive packed earth streets which form a diamond shaped grid, where each diamond verries in size given the proximity of the paralell streets forming each section. The ocasional smaller diamond has been used to construct a park, plaza, and other communal structures. The city is defended by arcane means. It's hard to spot at first, but there's a tell tell shimmer in the air arround Slæ̈rn Fidïtï-re, and you can spot the ocasional warding glyph carved into a rock or tree all arround town. These mystical defences are ancient, unknowable, and unassailable by current means... Assuming everything is in working order. Otherwise, the wards are little more than a deathtrap. The city's Relic of the World That Was are visibly old, but also obviously maintained semi-regularly. Its likly the local malishia or garrison are tasked with ocasional mantance of the citys defences.

Something in your gut tells you that you may be unwelcome in Slæ̈rn Fidïtï-re. The town seems like it’s not showing you the side of itself it would show to others. People mostly ignore your questions. Many folks ask you to leave their establishments, even before you’ve walked inside them.

Civic Infrastructure

Slæ̈rn Fidïtï-re possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

Slæ̈rn Fidïtï-re has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Slæ̈rn Fidïtï-re has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Slæ̈rn Fidïtï-re. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Slæ̈rn Fidïtï-re's parks.

Slæ̈rn Fidïtï-re has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Slæ̈rn Fidïtï-re.

Slæ̈rn Fidïtï-re has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Slæ̈rn Fidïtï-re has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Slæ̈rn Fidïtï-re has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Slæ̈rn Fidïtï-re has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Slæ̈rn Fidïtï-re has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Slæ̈rn Fidïtï-re has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Slæ̈rn Fidïtï-re has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Slæ̈rn Fidïtï-re's public wards, blessings, and other arcane systems.

Slæ̈rn Fidïtï-re has an Administrative Academy which trains individuals in the administrative arts.

Slæ̈rn Fidïtï-re possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Slæ̈rn Fidïtï-re's grid is powered by a boiler and turbine based power plant.

Slæ̈rn Fidïtï-re possesses an older civil lighting system consisting of street lamps. In spite of the Galvanic Grid, these lights continue to use their old fule sources to provide nighttime illumination to all city streets.

Slæ̈rn Fidïtï-re has a first rate hospital which caters to anyone in need of long term medical care.

Slæ̈rn Fidïtï-re has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.

Slæ̈rn Fidïtï-re has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Slæ̈rn Fidïtï-re's natural decorations nor waterways.

Slæ̈rn Fidïtï-re has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Slæ̈rn Fidïtï-re has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Slæ̈rn Fidïtï-re has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

The locals are in a state of despair and dull apathy. They've lost the things that used to give them pride and hope, with the best among them carrying on out of habitual duty and the worst giving ready hands to shameful deeds and ignoble acts. No one really believes the future can be better, and most seek only to satisfy immediate appetites.

Slæ̈rn Fidïtï-re's town hall was built using a different architectural style from the rest of the town. The style used is characterized by dynamic designs and complex architectural plan forms; intended to heighten feelings of motion and sensuality, and frequently based on the oval. It made extensive and extreme use of: Grandeur, Contrast, Curves and twists, Rich surface treatments, Gilded statuary, Bright colors, Vividly painted ceilings, Fragmented or deliberately incomplete elements, Large-scale frescoes, Dramatic central projections on an external facade, the use of plaster, stucco, or marble finishing, Illusory effects such as trompe l’oeil, and pear-shaped domes. While beloved by the nobility, the common folk tended to despise the style due to the massive consumption of resources required for even a small building constructed in this style.

Due to the actions of local Kami, autumn is short in Slæ̈rn Fidïtï-re.

The Thorn Dog, Royal near Slæ̈rn Fidïtï-re are known to be a mutant strain of the creature.

Slæ̈rn Fidïtï-re's citizens partake in a curious ritual relating to their local kami. It takes place in summer and involves bloodletting to channel Conjuration energies of tier 2 via recitation of poetic epics.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 30
  • Farmers: 48
  • Farm Laborer: 106
  • Hunters: 56
  • Milk Maids: 39
  • Ranchers: 20
  • Ranch Hands: 41
  • Shepherds: 40
    • Farmland: 64455 m2
    • Cattle and Similar Creatures: 3978
    • Poultry: 47745
    • Swine: 3183
    • Sheep: 159
    • Goats: 31
    • Horses, Mounts, and Beasts of Burden: 1591

Craftsmen

  • Arms and Toolmakers: 33
  • Blacksmiths: 35
  • Bookbinders: 20
  • Buckle-makers: 20
  • Cabinetmakers: 38
  • Candlemakers: 61
  • Carpenters: 53
  • Clothmakers: 41
  • Coach and Harness Makers: 16
  • Coopers: 45
  • Copper, Brass, Tin, Zinc, and Lead Workers: 23
  • Copyists: 15
  • Cutlers: 13
  • Fabricworkers: 32
  • Farrier: 102
  • Furriers: 10
  • Glassworkers: 56
  • Gunsmiths: 34
  • Harness-Makers: 14
  • Hatters: 32
  • Hosiery Workers: 11
  • Jewelers: 17
  • Leatherwrights: 41
  • Locksmiths: 15
  • Matchstick makers: 25
  • Musical Instrument Makers: 22
  • Painters, Structures and Fixtures: 19
  • Paper Workers: 23
  • Plasterers: 20
  • Pursemakers: 27
  • Roofers: 16
  • Ropemakers: 15
  • Rugmakers: 15
  • Saddlers: 30
  • Scabbardmakers: 36
  • Scalemakers: 16
  • Scientific, Surgical, and Optical Instrument Makers: 10
  • Sculptors, Structures and Fixtures: 15
  • Shoemakers: 15
  • Soap and Tallow Workers: 55
  • Tailors: 86
  • Tanners: 19
  • Upholsterers: 23
  • Watchmakers: 20
  • Weavers: 44
  • Whitesmiths: 13

Merchants

  • Adventuring Goods Retellers: 10
  • Arcana Sellers: 10
  • Beer-Sellers: 21
  • Booksellers: 26
  • Butchers: 40
  • Chandlers: 40
  • Chicken Butchers: 40
  • Entrepreneurs: 17
  • Fine Clothiers: 39
  • Fishmongers: 37
  • Florists: 9
  • Potion Sellers: 26
  • Resellers: 79
  • Spice Merchants: 21
  • Wine-sellers: 34
  • Wheelwright: 26
  • Woodsellers: 15

Service workers

  • Bakers: 99
  • Barbers: 74
  • Coachmen: 23
  • Cooks: 58
  • Doctors: 32
  • Gamekeepers: 25
  • Grooms: 14
  • Hairdressers: 61
  • Healers: 42
  • Housekeepers: 45
  • Housemaids: 83
  • House Stewards: 51
  • Inns: 15
  • Laundry maids: 28
  • Maidservants: 48
  • Nursery Maids: 30
  • Pastrycooks: 56
  • Restaurateur: 66
  • Tavern Keepers: 66

Specialized Laborer

  • Ashworkers: 21
  • Bleachers: 14
  • Chemical Workers: 9
  • Coal Heavers: 31
  • In-Town Couriers: 34
  • Long Haul Couriers: 36
  • Dockyard Workers: 30
  • Gas Workers: 7
  • Hay Merchants: 13
  • Leech Collectors: 42
  • Millers: 34
  • Miners: 35
  • Oilmen and Polishers: 25
  • Postmen: 36
  • Pure Finder: 20
  • Skinners: 45
  • Sugar Refiners: 9
  • Tosher: 26
  • Warehousemen: 53
  • Watercarriers: 33
  • Watermen, Bargemen, etc.: 46

Skilled Laborers

  • Accountants: 21
  • Alchemist: 22
  • Clerk: 31
  • Dentists: 15
  • Educators: 46
  • Engineers: 22
  • Gardeners: 15
  • Mages: 11
  • Plumbers: 17
  • Pharmacist: 19
  • Professors: 6
  • Scientists: 11
  • Wizards: 6

Civil Servants

  • Adventurers: 15
  • Bankers: 21
  • Civil Clerks: 33
  • Civic Iudex: 17
  • Consultants: 10
  • Exorcist: 34
  • Fixers: 18
  • Kami Clerk: 30
  • Landlords: 28
  • Lawyers: 20
  • Legend Keepers: 26
  • Militia Officers: 113
  • Monks, Monastic: 51
  • Monks, Civic: 51
  • Historian, Oral: 40
  • Historian, Textual: 18
  • Policemen, Sheriffs, etc.: 34
  • Priests: 56
  • Rangers: 20
  • Rat Catchers: 23
  • Scholars: 24
  • Spiritualist: 28
  • Slayers: 9
  • Storytellers: 57
  • Military Officers: 53

Cottage Industries

  • Brewers: 41
  • Comfort Services: 56
  • Enchanters: 17
  • Herbalists: 17
  • Jaminators: 63
  • Needleworkers: 54
  • Potters: 25
  • Preserve Makers: 45
  • Quilters: 22
  • Seamsters: 106
  • Spinners: 48
  • Tinker: 18
  • Weaver: 40

Artists

  • Actors: 17
  • Architects: 6
  • Bards: 24
  • Costumers: 9
  • Dancers: 18
  • Drafters: 10
  • Engravers: 12
  • Fine Furniture Carpenters: 7
  • Glaziers: 16
  • Inlayers: 15
  • Musicians: 46
  • Painters, Art: 8
  • Playwrights: 17
  • Sculptors, Art: 13
  • Wood Carvers: 58
  • Writers: 49

Produce Industries

  • Butter Churners: 58
  • Canners: 46
  • Cheesmakers: 54
  • Ice Merchants: 7
  • Millers: 30
  • Picklers: 26
  • Smokers: 19
  • Stockmakers: 18
  • Tobacconists: 25
  • Tallowmakers: 36

5963 of Slæ̈rn Fidïtï-re's population work within a Foundational Occupation.

8998 of Slæ̈rn Fidïtï-re's population do not work in a formal occupation, but do contribute to the local economy. 954 (6%) are noncontributers.

Points of Interest

Slæ̈rn Fidïtï-re's roads were poorly made when first laid. Rather than repairing them correctly, a series of new roads was laid atop the old, leading to the streets of modern Slæ̈rn Fidïtï-re suffering from potholes, cracking, and even sinkholes. The locals often repair the road by putting down wooden decking.

POI

History

In time immemorial, reportedly some time during the early 2nd century a local hero by the name of killed a tyrannical who had controlled Slæ̈rn Fidïtï-re for years. Slæ̈rn Fidïtï-re created a local delicacy in 's honor which is served at festivals.

History